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Design Week Fall 2022

Project type

Video Game, Engineering


Late October 2022


Sheridan College

Design week is made up of a design goal given to a team of 5-6 designers from years 1-3 of the game design program. We are given the week to discus and create a product that completes the goal. For Fall 2022 we were given the task of creating a game with an alternate controller. As pictured here we created a 2 x 3 plate which sensed when a wizard statue was placed on top. You would use this to navigate hazards and beat up a boss which you can see on the screen. For this project my task was creating the controller, as I have a robotics background, as well as give design ideas to the rest of my team who then implemented them to the video game or created the art on the controller.

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